Did They Nerf The Medic Assault Rifle Killing Floor 2

Description releases a gas that will poison zeds but will also heal people.
Did they nerf the medic assault rifle killing floor 2. The latter focuses on avoiding damage entirely. The hrg incision is the field medic s tier 4 weapon. Killing floor 2 is the sequel to the survival horror game killing floor published in 2009 for windows and later for other platforms. The field medic is the guardian angel that keeps your squad fighting long past when you should be on the ground bleeding.
But offperk can be extremely valued if it ends up being required. It is a modified version of sharpshooter s rail gun built around concept of supporting player s team with both healing and fire power. Killing floor 2 is a carnage of blood guts and more blood with an arsenal of weapons to choose from to demolish the oncoming waves of monstrous zeds. Stand in the blue gas cloud to be healed flavor text to quote one of our scientists.
The medic has 2 primary objectives. These two objectives can be accomplished a multitude of ways. If you re having a difficulty getting pass higher level zeds and bosses these are the weapons that will clear the way to victory. One month after the events in the original killing floor the specimen clones are.
Field medics have access to a diverse selection of weapons all of which have an alternate fire mode for deploying healing darts to aid your comrades allowing field medics to stay back from the front lines while keeping your squad in fighting shape. They are separated into 2 parts because different situations call for a different priority of actions. Unlike other field medic s weapons the healing darts of the hrg incision are capable of causing moderate damage to zeds at the same time carrying wide variety of incapacitation methods knockdown stumble. Damage mitigation and damage negation.
While also just being solid weapons. Generally the medic shotgun standard medic assault rifle is the way to go since switching inbetween them allows you to shoot an infinite amount of darts as well as having a nice burst of darts. However the healing penalty is not so much a penalty as you want to be able to pump your teammates full of darts with auto lock before they fully. The former involves reducing and repairing damage taken.
Medic has a lot of choices. The 25 healing penalty from armament will cost a level 25 medic 15hp per dart with an assault rifle. And you only get 1 extra armor which amounts to 1 armor for your non medic teammates per dart.